

Boredom is most often triggered when a different Sim uses the same social interaction on the subject too many times in a row. Because the Bladder need decays much faster during sleep than in previous iterations in the franchise, it's recommended for all Sims to use the toilet as their last action before going to bed.īored is indicated with a gray background. However, if a Sim is grossly Uncomfortable, such as if they need to pee in the middle of the night, the Sim will automatically wake up and draw the Uncomfortable emotion instead. This is guaranteed to override all other emotions while active. It is only active while a Sim is asleep, and will immediately cancel itself when the Sim wakes up. Anger can be reduced by talking it out to other Sims or mirrors.Īsleep, while not technically an emotion, is indicated by an indigo background. Angry Sims are more prone to fight or do other mean social interactions, and may break objects with which they interact. Note that some Traits may force Sims to experience emotions in other ways that are not covered below check out the Traits page for more details.Īngry is indicated with a deep red background, and is generally triggered when a Sim suffers a direct negative social interaction.
#Sims 4 cheats emotions how to
It's great for dates, but less so if you're trying to do some non-romantic thing in the same room.īelow is a list all the emotions a Sim can experience, how to trigger them, and their effects. When enabled, all nearby Sims tend to be Flirty. For example, the most common object to have a large aura is the VIP Bucket, which you can buy or earn as a reward for a gold-rated date. The most powerful emotional auras can be enabled and disabled at will. Some objects create an emotional aura, and some of those auras are incredibly powerful. It's best to learn how to force an emotion to be triggered, especially because all Careers prefer your Sim to affected by a certain emotion when they go to work. The best side effect of emotions is that they will increase skill gain rates, created art quality, or other things that will significantly help your Sims. Sims in your family who are not at work but not at the current lot will be shown with a white background for all intents and purposes, they will be emotionless unless you switch control to them. The colored background will also appear in the background of the Sim's tiny portrait in the bottom bar, allowing you to monitor every Sim's emotional state at a glance so you can take control and intervene if there's a problem. The background of the active Sim's main portrait will change color to match their current emotion, and their portrait will show an expression as well. If an action is affected in any way by the Sim's current emotion, the action will have a colored spot on the left end of its button in the pie menu. For example, if a Sim is Angry, the “Use” command for a toilet becomes “Take an Angry Poop.” Some of these changes, such as that one, is just cosmetic and will not have an actual affect beyond minor animation changes. When a Sim is having an emotion, they may have some passive effects on object interactions.

Conversely, a moodlet that makes a Sim Inspired (such as taking a Thoughtful shower) will last several game-hours. Luckily, the Uncomfortable emotion is easily canceled by simply fixing the problem. For example, need failures, such as a Sim going critical with their Bladder or Energy meters, trigger the Uncomfortable emotion, which will override every other emotion. The power of a moodlet is usually inversely proportional to how easy it is to reverse. In general, fulfilling the emotional Whims will reward you with more Satisfaction than normal Whims.Įmotions can be triggered from many factors, and are not equal. You can manually cancel the emotional Whim, but it will be replaced with another one of the same emotion. If her emotion changes, the Whim will automatically cancel and be replaced. Above, you see that Anna National's current Sad emotion makes her leftmost Whim is to cry out her sadness. Gloomy Sims will often be sad even if they have an offsetting moodlet, assuming they're all equal strength, as you can see below.Ī Sim's current mood affects their leftmost Whim. Whichever total moodlet score is stronger will dictate his actual mood, though it can be modified by traits. For example, a Sim may have a Flirty moodlet, but he may also be joking with a friend and have a Playful moodlet. A Sim may have moodlets for multiple emotions, and whichever emotion scores the highest is the emotion the Sim will feel. Emotions work on a point system derived from moodlets.
